You can’t do that with typical depictions of realism.Īnd now to wait for the world to come around to this idea when it comes to Wind Waker. Breath of the Wild isn’t an ordinary experience the developers have to communicate a sense of magic and wonder. Personally, I'm not sure this version looks better than the original - as one commenter in the video says, it “looks like a fanmade UE4 game.” But, if nothing else, this footage is a great reminder that art direction makes a tremendous difference in the look and feel of a game. But, most notably, it’s got the cel shading turned off - which makes the game look entirely different. The reflections and smoke are better in this version, for example, and the game is running at 60 fps. This version, which is showcased by YouTuber Arkh Longstride, has a variety of graphical tweaks and optimizations that spiff up the performance. What you’re viewing is the PC “version” of the game, which is emulated and therefore open to modifications. So, here’s a bit of a brain-bender: Link’s latest adventure, without the graphical bells and whistles that define it. Also do note that you need a fairly good PC to run BOTW on Cemu at proper speeds. Unless you want to be a pirate then yes, you have to purchase the game. The Zelda Conversion Project started simply, with the goal of replacing Link's model and animations with Princess Zelda's in The Legend Of Zelda: Breath of the Wild. The Legend of Zelda: Breath of the Wild ’s soft pastels are so iconic that it’s hard to imagine the open-world adventure looking like anything else. There's a guide on this topic already in the r/cemu subreddit.
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